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Goblinfall: Defend Da Fort [DEMO]
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Devlog
Goblinfall Devlog - New Lobby, controls, and Controls Guide!!
July 12, 2026
by
SoK
#big-update
Howdy! Lately I took a closer look at how approachable and easy to jump into Goblinfall is... So I totally remade the lobby, changed controls and added a quick controls guide before every run! Here is...
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Goblinfall Devlog - We have a subtitle now!!!!!!!!!
June 30, 2026
by
SoK
#marketing-update, #big-update
Howdy!!! NEW SUBTITLE! To make the game a bit more visible, and to make the goal of the game more obvious, I decided to add a subtitle! Asked some folks on Indie Game Joe Discord what do they think ab...
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Goblinfall Devlog - New Crystal and New Fort!
June 29, 2026
by
SoK
Howdy! This update brings some cool stuff! New Fort - Tower Defend a tall watchtower with a completely different layout than before! The design based on just one ladder changes how you move, transport...
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Goblinfall Devlog - Costumes!
June 26, 2026
by
SoK
#cosmetic-update, #minor-update
Howdy! I decided to add some minor customization to Goblinfall. You can now select a costume when in lobby! Currently there's just one costume per Goblin (not counting the default look). I don't want...
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Goblinfall - Balance Patch #?!!?!?!
June 25, 2026
by
SoK
#balance-patch, #minor-update
After surviving for over 40 minutes with my girlfriend, it became pretty clear that Goblinfall was a bit too forgiving xD So I've rolled out another balance patch: Crystal Forge takes longer to dupe c...
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Goblinfall Devlog - New reinforcements!
June 23, 2026
by
SoK
#minor-update, #new-enemies
Howdy! Snoutshire isn’t backing down, and they are sending some new enemies to attack the fort! Here are three new enemy types you'll have to deal with: Shotgun Pig - This hog takes his sweet time w...
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Goblinfall Devlog - Animopalooza!
June 22, 2026
by
SoK
#visual-update, #qol
Howdy! In this update, I decided to focus on animations a bit! Goblins Get Some Personality! Remember how Sonic would start tapping his foot if you left him idle for too long? Our Goblins are just as...
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Goblinfall Devlog - Sound Updates and More Waves!
June 20, 2026
by
SoK
#balance-update, #sound-update
Howdy! One thing that always bothered me in games is when the same sound effect plays over and over again with exactly the same pitch. After a while it starts sounding repetitive and annoying. I've re...
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Goblinfall Devlog - Quick Balance Patch
June 17, 2026
by
SoK
Yo! Quick balance patch!!1 Sorry if it's a bit ugly, I'm a bit tired xD - Increased Shield cooldown from 35s to 40 - Difficulty rises after 40s, not 45s like before - Solo breaks between waves are sho...
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Goblinfall Devlog - Handbook!
June 14, 2026
by
SoK
#minor-update
Howdy! Quick one, but quite noice - we've got a first, in-game Handbook! Not much content there, yet - just some info about Goblin Classes and a list of Controls! It's not pretty, but at least it's in...
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Goblinfall Devlog - New promo, settings, and Linux build!
June 13, 2026
by
SoK
#big-update
Howdy! New update just dropped! New Promo Art! I've finally put together a brand new promo image for Goblinfall ! Imo it perfectly captures the dark, stormy vibe of the fort being swarmed by pigs :D F...
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Goblinfall Devlog - Introducing Chickenfort!
June 08, 2026
by
SoK
#new-fort
A new fort has joined the roster! Chickenfort is now available alongside Classic and Streamlined as a selectable fort before starting a match. While all forts share the same core mechanics, Chickenfor...
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Goblinfall Devlog - Crystal Forge, Crystal Throwing and Fort Selection
June 08, 2026
by
SoK
#big-update, #resource-management
This update focused on expanding Goblinfall's resource management and making crystals feel like real physical objects instead of simple inventory items. Crystal Forge Crystal Forge has been added! Pla...
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Goblinfall Devlog - BIG PIG TANK!
June 03, 2026
by
SoK
#boss-update, #enemies
I have started adding bosses to Goblinfall, and the first one is now in the game: BIG PIG TANK! As the name suggests, this dang thing is huge. It has a lot more health than regular enemies, takes up a...
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Goblinfall Devlog - Crystal Mixing, New Enemies, Supply Drops & Wave System!
June 01, 2026
by
SoK
#big-update
Howdy! In the past week (or two? dang, should keep track of that a bit more), I've been trying to improve Goblinfall's variety and replayability. The game is still heavily inspired by titles like Love...
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